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11.
Abstract

At the present, human capital theory (HCT) and neuroscience reasoning are dominant frameworks in early childhood education and care (ECEC) worldwide. Popular since the 1960s, HCT has provided an economic understanding of human beings and offered strategies to manage the population with the promise of bringing improvements to nations. Neuroscience arguments added new ways to regulate human beings, and thus another ‘hopeful ethos’ and investment into the future. In this paper, we examine different positive, life-improving, and hopeful takes on early childhood as forms of biopolitical government, which are closely related to the enhancement of individual capacities and the shifting problems of the neoliberal state. Curiously, this process, grounded on biological fatalism and naturalizing arguments, has led to new class categorizations and ways of social discrimination. We hence argue that even though a ‘hopeful ethos’ is offered through the (bio)politicization of neurosciences, it has led to eugenic arguments by re-inscribing social and economic differences into differences in brain architecture. Finally, we aim to demonstrate that ECEC policy offers an example of how current policies govern through scientific evidence and softer forms of ‘government by example’, at the same time moving the government of population into the home, and with that privatizing and personalizing self-investment.  相似文献   
12.
Today’s societies place challenging demands on individuals, who are confronted with complexity in many parts of their lives. What do these demands imply for key competencies that individuals need to acquire? Defining such competencies can improve assessments of how well prepared young people and adults are for life’s challenges, as well as identify overarching goals for education systems and lifelong learning. Why are competencies so important today? The PISA 2000 results underline the importance of student engagement. PISA found strong relationships between students’ attitudes, learning strategies and performance. In addition to skills related to specific parts of the school curriculum, students need to be equipped with some general competencies to solve life’s challenges. As they progress to adulthood, they need to learn to be able to complete not just pre-rehearsed exercises, but must also be able to solve problems set in unfamiliar situations by thinking flexibly and pragmatically. PISA 2003 therefore made a first-time assessment of students’ problem-solving skills. Findings revealed that just under one in five 15-year-olds in OECD countries are ‘reflective, communicative problem solvers’ able to tackle difficult tasks and also just under one in five students have problem-solving skills that cannot even be classified as ‘basic problem solvers’. What could be the basic problem and what resolution can be sought for? There are several examples in learning theory that suggests promises which need to be revisited. Barr and Tagg [From teaching to learning. Change. November/December pp. 13–25. Retrieved June 15, 2006 from http://critical.tamucc.edu/~blalock/readings/tch2learn.htm, 1995] defined the differences of paradigms in terms of learning theory comparing the notions of ‘teaching’ and that of ‘learning’, obviously expressing preferences to the later for its more in-depth effect on the learner. One of the main learner-centric approaches providing adequate positive results is problem based learning (PBL). This paper revisits the pedagogic theory behind PBL and examines it through a practical case study of a TeaM challenge game [TeaM challenge games: http://kihivas.ini.hu] with respect to its value in teacher education. It will concentrate on issues centred around:
  • Traces of use of higher order thinking skills—according to Bloom’s taxonomy.
  • Pedagogic pre-assumptions (designer’s side): requirements for design and supposed impact of students and teachers.
  • Assignment within teacher training (training side): as the task of setting up such game is performed within Informatics teacher training at ELTE University and games were launched into public education.
  • Pedagogic realities (facilitator’s side): how the teachers at a specific participant school viewed their role, the game, its impact and pedagogic value, its role in fulfilling the National Curriculum and its benefit for students.
  • Indirect impact (staff’s side): how the game has affected the whole staff at school and what impact it had of the attitude of teachers.
  • Results (evaluator’s side): how the game was evaluated in several ways and what new methods it has introduced into public education.
  相似文献   
13.
Hungary is a country in transition that has no real tradition of peer helping. A qualitative study was carried out involving 13 peer helpers of two kinds (a) age-based peers, and (b) way-of-life-based peers (fellow helpers). The motivations for and the processes of becoming a peer helper were analyzed. Results showed the largest difference being that the motivation for becoming an aged-based peer helper tended to involve aspirations for a professional helping career, whereas way-of-life-based peer helpers typically involved recovery narratives. The experiences suggest that a helping system involving civil society (peers) might develop from a state-controlled help system.
Jozsef RaczEmail:
  相似文献   
14.
Recently, several bias-adjusted stepwise approaches to latent class modeling with continuous distal outcomes have been proposed in the literature and implemented in generally available software for latent class analysis. In this article, we investigate the robustness of these methods to violations of underlying model assumptions by means of a simulation study. Although each of the 4 investigated methods yields unbiased estimates of the class-specific means of distal outcomes when the underlying assumptions hold, 3 of the methods could fail to different degrees when assumptions are violated. Based on our study, we provide recommendations on which method to use under what circumstances. The differences between the various stepwise latent class approaches are illustrated by means of a real data application on outcomes related to recidivism for clusters of juvenile offenders.  相似文献   
15.
In this paper we study the effects of power in a bathroom, which is a rarely analysed space in preschools, using empirical examples from a semi-ethnographic study conducted in New South Wales, Australia. We demonstrate that educators’ understanding and practices mostly consider their own positioning in discourses and come short in accounting for children’s practices in and expressed views on the bathroom. Educators also remain distant from children’s bodily experiences. The interplay of the open architectural design of the bathroom space and dominant discourses operating in the preschool constitute some children as ‘problem bodies’ apparently requiring (and justifying) direct intervention. Following this reasoning we argue that the surveillance, regularisation and normalisation in the bathroom is far from total, which leads us to question the adequacy of understanding the bathroom as forming a part of a modern (disciplinary) institution.  相似文献   
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